Zoids game cube


















You may wish to create or login to an account in order to have full editing access to this wiki. This is a list of computer and video games based on the Zoids franchise.

Games are listed in order of their initial release. Zoids VS. Based on the Zoids VS series, it can only be played on mobile phones with the Japanese i-mode browser. EZ , released in April , is similar to VS. Zoids Saga Online, another i-mode game, began on the 1st of March, , and ran until the 31st of May It is loosely based on the Zoids Saga series but is constantly updated, and now even contains Zoids and characters from Zoids Generations and Zoids Rebirth Century.

Super Robot Wars is a tactics game, which features mecha from many different media usually anime, but also other media, such as video games and manga. The sections relevant to Zoids, while being altered to accommodate for the other series, are largely kept close to the anime, and follows Ruuji as he fights against the Digald Forces.

As such, in addition to including many Zoids, there are also many Zoids Genesis characters and places, from main ones, like the Digald capital, Jiin and the Bio Tyranno to relatively minor ones, like Tize and his Brastle Tiger , or Muteki-Dan 's multi-colored Molgas. In terms of gameplay, Super Robot Wars K is very similar to the Advance Wars or Fire Emblem franchises, using a grid-based system where the player controls units, moves them, selects attacks, etc.

The player can also level up pilots and customise their machines, as well as choose from some of the branching story modes such as choosing between following the pilots from Fafner or Jeeg. In terms of gameplay Zoids fit easily into the "Real Robot" mold, most Zoids possess excellent mobility and have efficient and easy to use attacks, but generally lack the durability and raw power of "Super Robot" style units like those in Mazinger Z or Gaiking.

Zoids units are also burdened by poor terrain ratings. With the exception of the Rainbow Jerk no Zoids units can fly naturally and furthermore many Zoids have difficulty attacking aerial units. Zoids also force in Space forcing them to suffer stat penalties in space battles unless equipped with optional parts. To date no crossover Super Robot Wars media has been released in the West.

While Gakuen has a large number of franchises in its roster, it features fewer units and animations from each franchise than the previous DS games did. In terms of gameplay, Gakuen is not a typical Super Robot Wars game, and follows characters based in a fictional school, who duel their robots in a fashion similar to the Zoids Saga series.

This game is not a grid-based tactics game, nor does it follow characters from any third-party series. The player buys robots by winning battles and then spending their coins in a lottery and uses them to assemble a team. Each unit takes up a certain amount of space on the team. The units, as well as having standard stats, like ammo and energy, have a time stat, and the amount of time they take determines how fast and how many times they can act in a turn. The player, when not in battles, walks around the school where they either progress the plot through scripted event battles, or participate in minor battles with people in the school.

As with all Super Robot Wars games featuring third-party content, this game has not been released outside of Japan. The game is released over PSN, and has "episodic" chapters. The story line of the series can be found in Mission Mode. In VS 2 players can pick their sides Empire or Republic from the start, then take on the enemy in battles on the battlefield. Each side follows a different viewpoint Blue Unicorn for the Republic or Rottiger for the Empire of the same general story line.

There is also a Zoid Battle Mode, where the player can face off against enemies in 2-on-2 or 1-on-2 tournament style battles. This mode also features a shop, where players can buy new Zoids or parts to customize their Zoids. There are actually 3 separate versions of the battle mode, depending on what characters the player chooses. If the player chooses someone from Zoids: New Century , then they will go through the NCZ battle mode, featuring Zoids and characters from that series.

Up to two players can go head-to-head in versus mode, or one player can battle a computer. Players have the option of choosing from a list of basic Zoids, including extra-large Zoids, or they can load their personal list of Zoids from the Battle Mode data.

Players then have the option of choosing a character and one of several battlefields to play on. Zoids VS III introduces 4-player combat, with players able to fight with any combination of computers and human players. If the player walks outside of the ring, they fall and die.

The first incarnation of the series, released in Japan in The game was noted for its ragdoll-like movement when Zoids were hit back or killed.

In this game, the Battle Mode is limited to only one set, meaning that no matter what character the player chooses, the battles are all the same. The release of Zoids VS II brought about several improvements to the game, including better landscape graphics, more Zoids, and a new user-interface.

It also featured the new fist mode, engaging players at close-quarters combat. Released in Japan on September 4, The game included a variety of pilots, Zoids, weapons, and parts. Over 50 pilots were available to play as, including characters from Zoids: New Century and Chaotic Century.

A large number of Zoids were included in the game including more than 60 Zoids and secret unlockable Zoids. Released in September , Zoids Vs. III looks and plays similarly to its predecessors, offering fast-paced robot action in wide-open battlefields.



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